shaders = "3"
shader0 = "../../shaders/shaders_slang/anti-aliasing/shaders/advanced-aa.slang"
alias0 = ""
wrap_mode0 = "clamp_to_edge"
mipmap_input0 = "false"
filter_linear0 = "false"
float_framebuffer0 = "false"
srgb_framebuffer0 = "true"
scale_type_x0 = "source"
scale_x0 = "2.000000"
scale_type_y0 = "source"
scale_y0 = "2.000000"
shader1 = "../../shaders/shaders_slang/interpolation/shaders/bicubic/bicubic-y.slang"
alias1 = ""
wrap_mode1 = "clamp_to_edge"
mipmap_input1 = "false"
filter_linear1 = "false"
float_framebuffer1 = "false"
srgb_framebuffer1 = "true"
scale_type_x1 = "source"
scale_x1 = "1.000000"
scale_type_y1 = "viewport"
scale_y1 = "1.000000"
shader2 = "../../shaders/shaders_slang/interpolation/shaders/bicubic/bicubic-x.slang"
alias2 = ""
wrap_mode2 = "clamp_to_edge"
mipmap_input2 = "false"
filter_linear2 = "false"
float_framebuffer2 = "false"
srgb_framebuffer2 = "false"
scale_type_x2 = "viewport"
scale_x2 = "1.000000"
scale_type_y2 = "viewport"
scale_y2 = "1.000000"
